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    <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/DHanimations_Blog.html</link>
    <description>This is where you’ll find most of what we’ve been doing, listed by date.&lt;br/&gt;Feel free to mail us with any questions or requests.</description>
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      <title>ABN AMRO - IBAN tastic.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2014/2/16_ABN_AMRO_-_Character_Animation..html</link>
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      <pubDate>Sun, 16 Feb 2014 19:33:41 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2014/2/16_ABN_AMRO_-_Character_Animation._files/abn-4-web-4_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object000_14.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We were approached by Amsterdam &lt;a href=&quot;http://www.studiogo1.tv/&quot;&gt;Studio G01&lt;/a&gt; to model &amp;amp; animate a series of characters. Their job was to explain the new IBAN bank account numbers.&lt;br/&gt;&lt;br/&gt;Over a couple of weeks we brought a full set of expressions &amp;amp; a whole lot of character to these little guys. Demanding &amp;amp; getting far more out of them than we’d originally planned.&lt;br/&gt;&lt;br/&gt;I doubt if its the last you’ll see of these little guys.&lt;br/&gt;&lt;br/&gt;The backdrops were produced by the very talented Eric Smilde.</description>
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      <title>Cinema 4D - Flight simulator.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2013/9/12_Cinema_4D_flight_simulator..html</link>
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      <pubDate>Thu, 12 Sep 2013 09:44:45 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2013/9/12_Cinema_4D_flight_simulator._files/flight-sim-2013-image-4-site_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object002_2.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;Over the years we have made many aircraft animations. That said we are always striving to get our shots looking better &amp;amp; more authentic.&lt;br/&gt;&lt;br/&gt;With the aerodynamic developments in Cinema 4D we thought it time we made a full aircraft simulator.&lt;br/&gt;&lt;br/&gt;The code we made allows the aircraft to be flown with the mouse, just like a flight simulator at home. Changing the size or type of aircraft only takes a couple of minutes, including all the control surfaces.&lt;br/&gt;&lt;br/&gt;Check out the youtube clip to see it flying.</description>
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      <title>Digital Double - 3D scanning available.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2013/7/16_Digital_Double_-_3D_scanning_avialable..html</link>
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      <pubDate>Tue, 16 Jul 2013 02:22:40 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2013/7/16_Digital_Double_-_3D_scanning_avialable._files/vlcsnap-2013-07-16-02h23m51s234_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object001_5.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;Recently we’ve been involved in making quite a number of digital doubles. Refining our techniques &amp;amp; systems along the way.&lt;br/&gt;&lt;br/&gt;The youtube video is an example of what we can do quickly &amp;amp; with reliable results.&lt;br/&gt;&lt;br/&gt;This unworked 3d scan is unrigged &amp;amp; the textures have been left at a low resolution.  Even like this the 3d model is a recognizable version of the original person.&lt;br/&gt;&lt;br/&gt;I will post more about this service in the future.</description>
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      <title>HGUTL - An animated ident.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2013/2/15_HGUTL_-_An_ident..html</link>
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      <pubDate>Fri, 15 Feb 2013 09:52:39 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2013/2/15_HGUTL_-_An_ident._files/screen%20grab%20for%20DHa_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object000_12.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;With some animation in the pipeline an animated ident was needed for the retro gaming website.&lt;br/&gt;&lt;br/&gt;We took the logo and gave it a snazzy entrance then went on to play with what the logo would have looked like back in the day.&lt;br/&gt;&lt;br/&gt;The youtube version can be seen on the right..</description>
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      <title>HGUTL - The website.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2012/12/17_HGUTL_-_The_website..html</link>
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      <pubDate>Mon, 17 Dec 2012 17:41:45 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2012/12/17_HGUTL_-_The_website._files/Final%20fight%20b0000_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object001_6.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:211px; height:132px;&quot;/&gt;&lt;/a&gt;With ever increasing interest in our retro gaming wallpapers, we gave them their own website.&lt;br/&gt;&lt;br/&gt;On the site you will find high quality versions of each of the wallpapers, as well as some history or interesting facts about each game.&lt;br/&gt;&lt;br/&gt;The website can be found here..&lt;br/&gt;&lt;a href=&quot;http://www.facebook.com/hgutlwiwak&quot;&gt;http://www.hgutl.com&lt;/a&gt;</description>
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      <title>HGUTL - How Games Used To Look.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2012/12/1_HGUTL_-_How_Games_Used_To_Look..html</link>
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      <pubDate>Sat, 1 Dec 2012 14:27:05 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2012/12/1_HGUTL_-_How_Games_Used_To_Look._files/super%20ghouls%20and%20ghosts_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object000_9.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:211px; height:132px;&quot;/&gt;&lt;/a&gt;Having been busy with lots of serious work recently. We decided to brighten up the world a little bit with some wallpapers of gaming nostalgia..&lt;br/&gt;&lt;br/&gt;They can be found on a facebook page, here..&lt;br/&gt;&lt;a href=&quot;http://www.facebook.com/hgutlwiwak&quot;&gt;http://www.facebook.com/hgutlwiwak&lt;/a&gt;</description>
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      <title>Zoetekauw - Branding of a shop.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2012/6/7_Zoetekauw_-_Branding_of_a_sweet_%26_cake_shop..html</link>
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      <pubDate>Thu, 7 Jun 2012 04:23:54 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2012/6/7_Zoetekauw_-_Branding_of_a_sweet_%26_cake_shop._files/zoet%20ram_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object008.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:285px; height:132px;&quot;/&gt;&lt;/a&gt;Nestling in an the Amsterdam district called the pipe is opening a sweet &amp;amp; confectionary shop, Zoetekauw (which translates to the saying sweet tooth).&lt;br/&gt;&lt;br/&gt;We we’re brought in to give branding to the new shop.&lt;br/&gt;&lt;br/&gt;Not just products containing sugar but also containing fresh fruit, yoghourt etc. Even the coffee &amp;amp; tea comes from replenished “green” sources. We went through several ideas very quickly, due to the wide variety of products (some of the rough ideas can be seen top right).</description>
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      <title>Kingstar - Smallest wifi router in the world.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2012/5/3_Kingstar_-_Smallest_wifi_router_in_the_world..html</link>
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      <pubDate>Thu, 3 May 2012 15:00:26 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2012/5/3_Kingstar_-_Smallest_wifi_router_in_the_world._files/vlcsnap-00006_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object009.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;A one minute video we made to explain to many different applications of the pint size mobile router made by Kingstar.&lt;br/&gt;&lt;br/&gt;As this film was for a broad audience we aimed to keep simple &amp;amp; to the point. Trying to explain everything visually, where even seen in the wrong language you would still understand what the product can do.&lt;br/&gt;&lt;br/&gt;The film was uploaded to youtube &amp;amp; can be seen on the right of the page.</description>
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      <title>Telindus - Time for some convergence.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/12/5_Telindus_-_Time_for_some_convergence..html</link>
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      <pubDate>Mon, 5 Dec 2011 01:03:32 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/12/5_Telindus_-_Time_for_some_convergence._files/vlcsnap-00198_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object010_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We made this clip for a presentation showing a new convergence between different utility services inside the company.&lt;br/&gt;&lt;br/&gt;This project involved everything from making &amp;amp; rigging the main character, simulations for the falling cubes &amp;amp; finally the metal effect that encapsulates the main character.&lt;br/&gt;&lt;br/&gt;The clip can be watched to the right, courtesy of youtube.</description>
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      <title>DigiCig - The 510 Electric Cigarette.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/10/28_DigiCig_-_The_510_Electric_Cigarette..html</link>
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      <pubDate>Fri, 28 Oct 2011 02:51:55 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/10/28_DigiCig_-_The_510_Electric_Cigarette._files/digicig_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object011.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:187px; height:132px;&quot;/&gt;&lt;/a&gt;We we’re brought in to model &amp;amp; animate a product rendering shot of a 510 electric cigarette.&lt;br/&gt;&lt;br/&gt;The shot to the right is a 3d render of the product in a clean white studio set-up.&lt;br/&gt;&lt;br/&gt;Most of our attention went into getting the metal looking just right for each of the 5 colours requested.</description>
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      <title>Car-icature - Cartoon Caricatures.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/9/22_Car-icature_-_Cartoon_Caricatures..html</link>
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      <pubDate>Thu, 22 Sep 2011 02:51:49 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/9/22_Car-icature_-_Cartoon_Caricatures._files/wallpaper-ford-mustang-new_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object012.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;The site has been up and running for a while now &amp;amp; has more traffic every day.&lt;br/&gt;&lt;br/&gt;The number of cars on site has now topped 20! With many more about to roll of the production line. The cars online so far range from the 1968 Mustang you can see above to the Audi RSQ from the movie “I Robot”.&lt;br/&gt;&lt;br/&gt;We have added a few more wallpapers to celebrate (they can be found &lt;a href=&quot;http://www.car-icature.com/Car-icature/Wallpapers_-_Car-icature.html&quot;&gt;here&lt;/a&gt;).</description>
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      <title>Good Communication - Facebook.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/8/15_Good_Communication_-_Facebook..html</link>
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      <pubDate>Mon, 15 Aug 2011 18:26:00 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/8/15_Good_Communication_-_Facebook._files/Facebook%20Logo%20F%2013_1.png&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object013.png&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:176px; height:171px;&quot;/&gt;&lt;/a&gt;We’ve decided to keep our developments posted on facebook.&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://www.facebook.com/pages/Dog-House-animations/109682471828&quot;&gt;Which can be found here.&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;We have also adopted ourselves a like button which you’ll find around the site.</description>
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      <title>Power to the People - Animated Assist.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/6/27_Power_to_the_People_-_..html</link>
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      <pubDate>Mon, 27 Jun 2011 14:37:37 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/6/27_Power_to_the_People_-_._files/vlcsnap-00140_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object014.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We assisted Amsterdam film makers Kunststof with rigging &amp;amp; animation of their lead character for a Dutch television commercial.&lt;br/&gt;&lt;br/&gt;There was very limited time, so we didn’t get to do everything we’d have liked to do. That said though we we’re still able to bring more than a touch of life to the little guy.&lt;br/&gt;&lt;br/&gt;Even getting to add a little wink to the pink panther and a stage dive.</description>
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      <title>Car-icature - Cool n Cute.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/4/1_Car-icature_-_..html</link>
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      <pubDate>Fri, 1 Apr 2011 18:29:16 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/4/1_Car-icature_-_._files/bugatti_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object015_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;A new section of the website that will be developed and updated over the next few weeks. It will be the home to our cars.&lt;br/&gt;&lt;br/&gt;It is still only a work in progress but a sneak preview can be found at the link below.&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://www.car-icature.com/Car-icature/Car-icature_-_Home_page.html&quot;&gt;Click here to see how it’s developing..&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;I have also added the Bugatti above to the &lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;wallpaper&lt;/a&gt; page.</description>
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      <title>TJP Ship - The real love boat.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/2/28_TJP_Ship_-.html</link>
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      <pubDate>Mon, 28 Feb 2011 15:28:22 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/2/28_TJP_Ship_-_files/vlcsnap-00114_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object016.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;This is an 3d animatic of a ship we made for a promotional video.&lt;br/&gt;&lt;br/&gt;The ocean is always a tough job. Especially when it’s needed asap and of course, has to look good. The colour is a little overdone to the clients request.&lt;br/&gt;&lt;br/&gt;Probably the most difficult part was the bow wave. In this case we went for two SPD planes with various noise deformers. The effect worked out pretty well and rendered very quickly.&lt;br/&gt;&lt;br/&gt;The clip can be seen on youtube, and on the right.</description>
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      <title>Auctionmania Promo - You can bet on it.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/2/25_Auctionmania_Promo_-_You_can_bet_on_it..html</link>
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      <pubDate>Fri, 25 Feb 2011 11:27:04 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/2/25_Auctionmania_Promo_-_You_can_bet_on_it._files/vlcsnap-00111_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object017.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We were approached to produce an animated pitch for a new daytime TV show.&lt;br/&gt;&lt;br/&gt;It was a novel concept that we had the chance to help develop as it progressed. Nice to work with a fresh idea in these days of safety seeking design and show production.&lt;br/&gt;&lt;br/&gt;Unfortunately due to the nature of it still being in development we can’t show the film, just these stills.</description>
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      <title>New Logo - Now really 3D.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/1/27_New_Logo_-_Now_really_3D..html</link>
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      <pubDate>Thu, 27 Jan 2011 17:35:13 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/1/27_New_Logo_-_Now_really_3D._files/vlcsnap-00060-filtered_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object018.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;Accompanying our new website we made a new logo as well.&lt;br/&gt;&lt;br/&gt;As we add the final touches to the website we thought we’d add one last touch to the logo, and make him really 3D.&lt;br/&gt;&lt;br/&gt;As seen above (if you have your red / cyan glasses on).</description>
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      <title>Man in Black - Back to basics.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/1/21_Man_in_Black_-_Back_to_basics..html</link>
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      <pubDate>Fri, 21 Jan 2011 17:28:15 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2011/1/21_Man_in_Black_-_Back_to_basics._files/still%20for%20web_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object003.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We are busy putting together an advert for a TV program and thought we’d post  where we’re headed with the style.&lt;br/&gt;&lt;br/&gt;The final edit will be very busy we thought it then complimentary to have the people then cut out of the business behind.&lt;br/&gt;&lt;br/&gt;A Quicktime VR can be seen on the right.</description>
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      <title>TJP Logo - Ident produced.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/12/23_TJP_Logo_-_Ident_produced..html</link>
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      <pubDate>Thu, 23 Dec 2010 17:28:09 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/12/23_TJP_Logo_-_Ident_produced._files/Image2_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object020.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We had to make an ident, to be shown at the opening and throughout their information  reels.&lt;br/&gt;&lt;br/&gt;The light shining through the “truth justice &amp;amp; peace”, seemed complimentary to the logo.&lt;br/&gt;&lt;br/&gt;Their website can be found &lt;a href=&quot;http://worldcitizen.uk.net/tjp.htm&quot;&gt;here&lt;/a&gt;.</description>
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      <title>Jantjes Live - Robert Leroy &amp; Friends.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/12/18_Jantjes_Live_-_Robert_Leroy_%26_Freinds..html</link>
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      <pubDate>Sat, 18 Dec 2010 17:28:12 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/12/18_Jantjes_Live_-_Robert_Leroy_%26_Freinds._files/Image1_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object021_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;Lots of live music. We made this advert for the big screen and other below the line displays.&lt;br/&gt;&lt;br/&gt;The dutch loving their live music we had to decide how far to go with the mix of quaint to contemporary styles.&lt;br/&gt;&lt;br/&gt;The clip can be seen on youtube, and on the right.</description>
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      <title>ADE 2010 - Rubix cube.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/10/21_ADE_2010_-_..html</link>
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      <pubDate>Thu, 21 Oct 2010 13:03:14 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/10/21_ADE_2010_-_._files/vlcsnap-00060_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object022.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;Every year we like to do something new with the ADE logo. Last year’s efforts  resulted in the “&lt;a href=&quot;Entries/2009/10/12_Amsterdam_Dance_event_-_Making_ADE_sparkle..html&quot;&gt;disco ball woman&lt;/a&gt;”. This year a Rubix cube is the inspiration for the final product.&lt;br/&gt;&lt;br/&gt;The cubes symbolise the people and logistics involved in making this event possible, and some time lapsed traveling footage later in the background represents the long journeys made by those visiting each year.&lt;br/&gt;&lt;br/&gt;ADE changed their logo this year. Using this new logo, we also nodded our hat to the old version with the shadow of the centre block (best understood by viewing the wallpaper version).&lt;br/&gt;&lt;br/&gt;There are two wallpapers from this clip, they can be found &lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;here.&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;Enjoy.</description>
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      <title>New website - In the making.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/10/11_New_website_-_On_route..html</link>
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      <pubDate>Mon, 11 Oct 2010 15:14:24 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/10/11_New_website_-_On_route._files/GrabberRaster%200149_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object023.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:185px; height:132px;&quot;/&gt;&lt;/a&gt;Over the next month we’ll be updating our website.&lt;br/&gt;&lt;br/&gt;The plan for the new site is too add a touch of colour and style while delivering far more information about what we do and have to offer.&lt;br/&gt;&lt;br/&gt;That said, you may see a few indiscrepancies in the website while we are updating.</description>
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      <title>Hollandia - National Maritime Museum Amsterdam.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/9/13_Holandia_-_National_Maritime_Museum_Amsterdam..html</link>
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      <pubDate>Mon, 13 Sep 2010 10:27:25 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/9/13_Holandia_-_National_Maritime_Museum_Amsterdam._files/old-galleon-3_0016_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object024.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;As part of the project for the museums re-opening next year we have started modelling the ships for the panoramic film.&lt;br/&gt;&lt;br/&gt;These ships are a huge undertaking, but great to watch come to life.&lt;br/&gt;&lt;br/&gt;This particular ship is the Hollandia, this model started out as a series of photos taken from a physical model in the museum.&lt;br/&gt;&lt;br/&gt;More ships coming soon.</description>
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      <title>Bright Rembrandtplein - Gay Prides Official Afterparty.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/8/5_Bright_Rembrandtplein_-_Party_..html</link>
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      <pubDate>Thu, 5 Aug 2010 19:09:12 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/8/5_Bright_Rembrandtplein_-_Party_._files/vlcsnap-00003_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object004_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;Club Escape, needed a clip for they’re Friday night one off.&lt;br/&gt;&lt;br/&gt;Again we were asked to put something together at the last minute. We went for a real kick in the face style, knowing the clip would mainly be shown, &amp;amp; need to be seen at night.&lt;br/&gt;&lt;br/&gt;We decided to cycle the colours of the already dramatic background to nod our hat to the rainbow flag.</description>
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      <title>WW2 book cover - He111 over Britain again.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/6/26_WW2_book_cover_-_He111_over_Britain_again..html</link>
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      <pubDate>Sat, 26 Jun 2010 11:21:11 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/6/26_WW2_book_cover_-_He111_over_Britain_again._files/he111%20aircraft%203_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object005_2.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We were asked make a Battle of Britain scene for the cover of a book from ZNAK Publishers from Poland.&lt;br/&gt;&lt;br/&gt;We already had the aircraft we needed but thought we’d take the chance to update our Heinkel 111 model. &lt;br/&gt;&lt;br/&gt;Have a look at the new He111 we produced top right (Quicktime VR). I have also added the picture to the &lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;wallpapers page&lt;/a&gt;.&lt;br/&gt;</description>
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      <title>Tall Order - VOC Ships of the line.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/6/4_Tall_Order_-_VOC_Ships_of_the_line..html</link>
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      <pubDate>Fri, 4 Jun 2010 14:19:37 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/6/4_Tall_Order_-_VOC_Ships_of_the_line._files/boat%20sim%20c_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object027_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We were asked to make an animatic for a 6 minute film. A battle taking place between many ships of the line.&lt;br/&gt;&lt;br/&gt;To get a feel for these grand old ships we decided to program a simple tall ship simulator. This way none of the ships would be doing things outside reality and much of the animation would be taken care of, leaving us to focus on the hero ships.&lt;br/&gt;&lt;br/&gt;The film would be played on a panoramic screen, just to make things a little easier. More on this project later.</description>
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      <title>Club JV - Jantjes Verjaardag reclame.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/5/17_Club_JV_-_Jantjes_Verjaardag_reclame..html</link>
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      <pubDate>Mon, 17 May 2010 20:48:54 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/5/17_Club_JV_-_Jantjes_Verjaardag_reclame._files/vlcsnapb-00007_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object028.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;Asked to make a clip for Club JV we were given an entire menu, in pink.&lt;br/&gt;&lt;br/&gt;With a lot of information to deliver we had to come up with an interesting way of getting the details across.&lt;br/&gt;&lt;br/&gt;Have a look and see what you think.&lt;br/&gt;&lt;br/&gt;I have also added a wallpaper &lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;here.&lt;/a&gt;</description>
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      <title>A bar to be seen - 3D build &amp; walk around.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/4/28_A_bar_to_be_seen_-_3D_build_%26_walkaround..html</link>
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      <pubDate>Wed, 28 Apr 2010 13:58:57 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/4/28_A_bar_to_be_seen_-_3D_build_%26_walkaround._files/vlcsnap-00120-filtered_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object029_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;This commission was to re-design and render a concept for the development in an historic building in Amsterdam.&lt;br/&gt;&lt;br/&gt;Originally the space was a functions area for the French embassy. The idea we had was to make a medium sized, multi functional space with a big twist.&lt;br/&gt;&lt;br/&gt;Creatively this was a fun project. The challenge being to incorporate the multi-functional space we envisaged, so contemporary design using the original features.&lt;br/&gt;&lt;br/&gt;Though working with faster computers than previously, many layers of 2500 frames of HD animation was still very demanding. We split the render into many different layers, allowing for greater creative control in post production with out having to re-render.&lt;br/&gt;&lt;br/&gt;The film is on youtube and can also be seen top right.</description>
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      <title>Remote Rembrandtplein - Party with Firebeatz.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/3/31_Remote_Rembrandtplein_-_Party_with_Lucky_Charmes..html</link>
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      <pubDate>Wed, 31 Mar 2010 16:15:19 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/3/31_Remote_Rembrandtplein_-_Party_with_Lucky_Charmes._files/vlcsnapb-00003_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object030_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:176px; height:132px;&quot;/&gt;&lt;/a&gt;Shameless plug - Friday the 2nd of April club Escape hosts the up and coming night Remote. Featuring only the best house music.&lt;br/&gt;&lt;br/&gt;Asked to put something together at the last minute, the result was simple but true to the flyer style and effective.&lt;br/&gt;&lt;br/&gt;We did take the opportunity to try out how few effects on the LED screen. More on that if they work out well.&lt;br/&gt;&lt;br/&gt;The youtube version is available on the right.</description>
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      <title>Bumble Bee - in low polygon 3d.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/3/10_Bumble_Bee_-_in_low_polygon_3d..html</link>
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      <pubDate>Wed, 10 Mar 2010 13:41:45 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/3/10_Bumble_Bee_-_in_low_polygon_3d._files/vlcsnapb-00022_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object031.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We made this clip to test out a new way of modelling. This character is actually only 32 polygons. Thats less than two fingers on a next generation game character.&lt;br/&gt;&lt;br/&gt;We thought it would be interesting to see just how low a poly count could be taken while still being having control to animate a character. Even though very simple this little guy could show a range of emotions and have great screen presence.&lt;br/&gt;&lt;br/&gt;He can be seen on you tube and &lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;we added a wallpaper of him here&lt;/a&gt;.</description>
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      <title>Rocky - Dynamic stone guy in cave.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/2/16_Rocky_-_Dynamic_stone_guy_in_cave..html</link>
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      <pubDate>Tue, 16 Feb 2010 10:22:48 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/2/16_Rocky_-_Dynamic_stone_guy_in_cave._files/rocky03_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object032_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;With a major update to our 3d program we thought we’d give some of the new features a run for their money.&lt;br/&gt;&lt;br/&gt;The MoGraph module has had a major update, adding dynamics to object motions.&lt;br/&gt;&lt;br/&gt;We thought a guy like this would be a perfect test. &lt;br/&gt;&lt;br/&gt;The clip we made can be found on youtube.</description>
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      <title>Descendants of Order 66 - Rigging test.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/2/5_Remote_Rembrandtplein_-_Party_with_Firebeatz._2.html</link>
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      <pubDate>Fri, 5 Feb 2010 14:18:30 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/2/5_Remote_Rembrandtplein_-_Party_with_Firebeatz._2_files/vlcsnap-00096_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object033_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;This is a rigging test we did for some digital clones made for a short film. Through this test you can see the 3 sets of armour design made.&lt;br/&gt;&lt;br/&gt;We did take the opportunity to try out a new way of attaching armour to the under suit. Giving it a much less computer game feel to the movement.&lt;br/&gt;&lt;br/&gt;To truly test the overall reach of the guys we thought a touch of football would suffice.&lt;br/&gt;&lt;br/&gt;You can watch the clip on the right.&lt;br/&gt;&lt;br/&gt;You can also read more about what i’ve done &lt;a href=&quot;../Order_66/Order_66.html&quot;&gt;here&lt;/a&gt;.</description>
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      <title>Genscape - See the power.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/1/27_Genscape_-_See_the_power..html</link>
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      <pubDate>Wed, 27 Jan 2010 10:53:25 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/1/27_Genscape_-_See_the_power._files/vlcsnapb-00002_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object034.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We were commissioned to produce a new short film explaining the purpose and details of Genscape.&lt;br/&gt;&lt;br/&gt;Amongst other things we produced a version of the planet showing all aspects of what Genscape analyses and report on.&lt;br/&gt;&lt;br/&gt;We wanted something very bright and vibrant to catch peoples attention at trade shows, without looking childish. This took a couple of revisions to style but the end result was spot on.</description>
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      <title>Terminator 2 - T-600 gets meaner.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/1/12_Terminator_2_-_T-600_gets_meaner..html</link>
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      <pubDate>Tue, 12 Jan 2010 09:59:55 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2010/1/12_Terminator_2_-_T-600_gets_meaner._files/t-600b_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object035.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:176px; height:161px;&quot;/&gt;&lt;/a&gt;Asked for another Terminator clip we returned to our model and started to try out a new style.&lt;br/&gt;&lt;br/&gt;Being a big fans of comic books we thought we’d add a touch of over the top to the original design.&lt;br/&gt;&lt;br/&gt;Rigging the T-600 kept us busy with all the pistons and details.&lt;br/&gt;&lt;br/&gt;The quicktime VR is of one of the weapons for him.</description>
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      <title>Alexander O'Neal - Concert in Amsterdam.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/12/18_Alexander_ONeal_-_Concert_in_Amsterdam..html</link>
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      <pubDate>Fri, 18 Dec 2009 20:59:19 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/12/18_Alexander_ONeal_-_Concert_in_Amsterdam._files/Image1_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object000_12.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:176px; height:132px;&quot;/&gt;&lt;/a&gt;Time for some live music. Anyone with fond memories of the 80’s will be into this.&lt;br/&gt;&lt;br/&gt;This was a clip was put together with a modest budget in mind.</description>
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      <title>Hajduk football -  Poljud 3D stadium.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/12/14_Hajduk_football_-_Poljud_3D_stadium..html</link>
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      <pubDate>Mon, 14 Dec 2009 20:11:19 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/12/14_Hajduk_football_-_Poljud_3D_stadium._files/hajduk-wallpaper_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object037_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We were asked to put a clip together for the Croatian football club Hajduk. The project involved first making a new ident the going on to make a sketched version of the stadium. And the strange touch of involving donuts to be exploded onto the pitch.&lt;br/&gt;&lt;br/&gt;Have a look at the clip top right. I have also added the ident to the &lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;wallpapers page&lt;/a&gt;.&lt;br/&gt;&lt;br/&gt;What the client wants, the client gets.&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=X7NMq0CRcNM&quot;&gt;A high definition version of the clip can be seen here.&lt;/a&gt;</description>
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      <title>Apache gunship - Cinema 4D helicopter simulations.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/11/4_Apache_gunship_-_Cinema_4D_helicopter_simulations..html</link>
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      <pubDate>Wed, 4 Nov 2009 02:18:01 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/11/4_Apache_gunship_-_Cinema_4D_helicopter_simulations._files/Image2_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object038.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We came back to our long running helicopter project.&lt;br/&gt;&lt;br/&gt;Now we have successfully merged our helicopter simulator with the landing system. Moving us closer to having the ultimate solution.&lt;br/&gt;&lt;br/&gt;We coupled this with the Apache gunship we made, to test the system still worked. The test can be found on the right.</description>
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      <title>More DHa wallpapers - another 4 added.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/10/26_More_DHa_wallpapers_-_another_4_added..html</link>
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      <pubDate>Mon, 26 Oct 2009 00:59:48 +0100</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/10/26_More_DHa_wallpapers_-_another_4_added._files/planet-2-away-2009_0023_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object039_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;Here are some our recent endeavours, made into wallpapers.&lt;br/&gt;&lt;br/&gt;They are:&lt;br/&gt;1. A shot of our A10 being put through its paces.&lt;br/&gt;2. A test render of a little Gigeresque alien.&lt;br/&gt;3. A frame from the Ironman re-creation we did.&lt;br/&gt;	1.	A basic beauty shot of our Earth.&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;They can be found here..&lt;/a&gt;</description>
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      <title>BIO2 - Making you go further.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/10/23_BIO2_-_Making_you_go_further..html</link>
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      <pubDate>Fri, 23 Oct 2009 18:52:06 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/10/23_BIO2_-_Making_you_go_further._files/3d%20logo%20test%20done%20uk_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object040_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:196px; height:132px;&quot;/&gt;&lt;/a&gt;We made the ident for the motor oil additive producer. We also made a version that winked but the client opted for the simpler version.&lt;br/&gt;&lt;br/&gt;The clip can be found top right.&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://www.bio-2.nl/&quot;&gt;The website of the company can be found here..&lt;/a&gt;&lt;br/&gt;</description>
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      <title>Amsterdam Dance event - Making ADE sparkle.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/10/12_Amsterdam_Dance_event_-_Making_ADE_sparkle..html</link>
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      <pubDate>Mon, 12 Oct 2009 12:54:46 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/10/12_Amsterdam_Dance_event_-_Making_ADE_sparkle._files/ade%20for%20blog_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object041_2.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:176px; height:132px;&quot;/&gt;&lt;/a&gt;This year is the 14th ADE. We were asked to deliver a lot more DJ’s in the same amount of time as last years clip (5 times more in actual fact). Alway up for a challenge we delivered the clip you can find to the right.&lt;br/&gt;&lt;br/&gt;This clip involved motion capture, hair simulation and a requirement for some subtle secondary motions to our dancer.&lt;br/&gt;&lt;br/&gt;A wallpaper from this clip can be found on &lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;the wallpapers page..&lt;br/&gt;&lt;/a&gt;</description>
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      <title>Roofing - Enlightening Club experience.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/9/6_Roofing_-_Enlightening_Club_experience..html</link>
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      <pubDate>Sun, 6 Sep 2009 03:26:19 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/9/6_Roofing_-_Enlightening_Club_experience._files/vlcsnap-2009-09-23-03h27m58s104_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object000_12.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:176px; height:132px;&quot;/&gt;&lt;/a&gt;Our abilities were requested to show what a 3m x 6m LED screen would look like on the ceiling of Club Smokeys (Amsterdam).&lt;br/&gt;&lt;br/&gt;To give a good impression of how the screen would look (to customers) we knew we had to build a 3d version of the space. Once this was done we could check any video displayed on the screen from various angles in the club. Actually testing the content before the screen was even installed.&lt;br/&gt;&lt;br/&gt;A short version of the video can be viewed top right.</description>
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      <title>Telindus - ICT at it’s best.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/8/25_Telindus_-_ICT_at_its_best..html</link>
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      <pubDate>Tue, 25 Aug 2009 03:42:39 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/8/25_Telindus_-_ICT_at_its_best._files/vlcsnap-2009-09-23-03h48m02s163_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object043_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We were commissioned to produce a two and a half minute film. Explaining services and extended capabilities of Telindus.&lt;br/&gt;&lt;br/&gt;This job involved working with a lot of video clips and compositing digital effects on to the shots. As well as many fully CG shots.&lt;br/&gt;&lt;br/&gt;The final film was for internal and targeted audience purposes only, so i’m afraid you only get to see the above logo.</description>
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      <title>Terminated - Cinema advert.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/7/12_Terminated_-_Cinema_advert..html</link>
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      <pubDate>Sun, 12 Jul 2009 08:53:38 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/7/12_Terminated_-_Cinema_advert._files/Terminator%20salvation%20wallpaper_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object044_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;A clip produced for a chain of cinemas. They asked for something original as they wanted to highlight the information at the end of the clip.&lt;br/&gt;&lt;br/&gt;We didn’t know so much about the film when we made this clip, other than info from the trailer.&lt;br/&gt;&lt;br/&gt;I remembered a T2 teaser and how cool it looked where they made a Terminator skull, so this our little homage.&lt;br/&gt;&lt;br/&gt;We have also added the picture (top left) to &lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;the wallpaper section.&lt;/a&gt;</description>
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      <title>Feline Frankenstein - A winner.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/6/30_Feline_Frankenstein_-_A_winner..html</link>
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      <pubDate>Tue, 30 Jun 2009 02:02:33 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/6/30_Feline_Frankenstein_-_A_winner._files/cat5_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object045_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;This compact kitten was the winner of the competition!&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://forum.3dworldmag.com/viewtopic.php?t=11295&quot;&gt;More info can be found here..&lt;/a&gt;&lt;br/&gt;</description>
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      <title>Feline Frankenstein - A product of spare time.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/6/23_Feline_Frankenstein_-_A_product_of_spare_time..html</link>
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      <pubDate>Tue, 23 Jun 2009 02:49:22 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/6/23_Feline_Frankenstein_-_A_product_of_spare_time._files/cat2_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object046_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;On the rare occasion we get a spare moment, we like to stay creative.&lt;br/&gt;&lt;br/&gt;This little feline was Mike’s entry to a competition set by 3D World. The idea being to make a robot animal.&lt;br/&gt;&lt;br/&gt;This not too fluffy little beast was the product of a dark room many hours and an Apple laptop.&lt;br/&gt;&lt;br/&gt;He thought about animating this small steampunk kitten. Though he is a little polygon heavy coming in at  around 750,000 polygons.</description>
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      <title>New Showreel - New work with a tighter rear end.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/6/6_New_Showreel_-_New_work_with_a_tighter_rear_end..html</link>
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      <pubDate>Sat, 6 Jun 2009 14:02:57 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/6/6_New_Showreel_-_New_work_with_a_tighter_rear_end._files/vlcsnap-15684170_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object047_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;We have updated our demoreel adding some more recent work and removing lots of old work. The intention was to dramatically reduce the playtime (It was coming in at nearly 3 minutes). As a company reel it can be longer than a personal reel, still it had to be shorter than it was.&lt;br/&gt;&lt;br/&gt;The new reel can be found on the home page or from the links below..&lt;br/&gt;&lt;a href=&quot;http://www.episode2ish.net/DHA%20files/web_showreel.wmv&quot;&gt;WMV version&lt;/a&gt;&lt;br/&gt;&lt;a href=&quot;http://www.episode2ish.net/DHA%20files/web_showreel.mov&quot;&gt;MOV version&lt;/a&gt;&lt;br/&gt;</description>
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      <title>More wallpapering - 4 more added.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/5/25_More_wallpapering_-_4_more_added..html</link>
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      <pubDate>Mon, 25 May 2009 19:35:49 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/5/25_More_wallpapering_-_4_more_added._files/Vincent%20Vega%20wallpaper_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object048_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:189px; height:132px;&quot;/&gt;&lt;/a&gt;We have been going through recent work seeing which would make for good wallpapers.&lt;br/&gt;&lt;br/&gt;The four chosen this time have been:&lt;br/&gt;1. The satellite on the opening of the new showreel.&lt;br/&gt;2. A toon version of Vincent Vega from pulp fiction, made from a T-shirt design.&lt;br/&gt;3. A render of a clone trooper tired after storming the Jedi council.&lt;br/&gt;	1.	A beauty shot of the Enterprise.&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;../DHanimations_Wallpapers.html&quot;&gt;They can be found here..&lt;/a&gt;</description>
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      <title>Autopilot - Getting our A10 up and flying.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/5/7_Autopilot_-_Getting_our_A10_up_and_flying..html</link>
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      <pubDate>Thu, 7 May 2009 11:00:04 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/5/7_Autopilot_-_Getting_our_A10_up_and_flying._files/flightsim7_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object049_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:235px; height:132px;&quot;/&gt;&lt;/a&gt;In our efforts to bring more realism to our work we recently programmed a flight simulator in Cinema 4d (our primary 3d program). People these days are much more aware of how an aircraft should fly, from flight simulators / films etc.&lt;br/&gt;&lt;br/&gt;We spent over a month perfecting the system, now we can fill in the technical info of any aircraft and it will perform within it limits of the plane. Even the control surfaces are automated according to the flight path.&lt;br/&gt;&lt;br/&gt;The attached clip is just a basic flight test taking out our A10 Thunderbolt, it’s a little on the boring side but does show off what we’ve been doing. A more dynamic test will be done when some spare time arrives.</description>
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      <title>Remote Clip - Party advert for Escape Amsterdam.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/4/30_Remote_Clip_-_Party_advert_for_Escape_Amsterdam..html</link>
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      <pubDate>Thu, 30 Apr 2009 02:06:35 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/4/30_Remote_Clip_-_Party_advert_for_Escape_Amsterdam._files/vlcsnap-506468_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object050_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:200px; height:132px;&quot;/&gt;&lt;/a&gt;This is a clip made for the night club Escape, in Amsterdam.&lt;br/&gt;&lt;br/&gt;The flyer was pretty simple so we thought we’d make it a little more dynamic with some growing glass tentacles. Finishing with the logo.&lt;br/&gt;&lt;br/&gt;The clip played for 2 weeks on the 118m2 screen on the Rembrandtplein.</description>
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      <title>Nice Landing - Updating our helicopter simulations.</title>
      <link>http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/4/13_Nice_Landing_-_Updating_our_helicopter_simulations..html</link>
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      <pubDate>Mon, 13 Apr 2009 02:27:33 +0200</pubDate>
      <description>&lt;a href=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Entries/2009/4/13_Nice_Landing_-_Updating_our_helicopter_simulations._files/landingsim2_1.jpg&quot;&gt;&lt;img src=&quot;http://www.doghouseanimations.com/DHa_info/DHanimations_Blog/Media/object051.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:220px; height:132px;&quot;/&gt;&lt;/a&gt;Here is the almost finished example of the automated helicopter landing program we wrote recently. It works pretty well, but the clip is still missing dust and smoke effects.&lt;br/&gt;&lt;br/&gt;Soon we’ll will be adding this to the helicopter simulator we made in 2007.  They are two large chunks of code though, and we’re not sure how well they’ll want to work together.&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://www.doghouseanimations.com/blackhawk/blackhawk%20spin%202.mov&quot;&gt;Here is a quicktime VR of our UH-60 Blackhawk..&lt;/a&gt;</description>
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